Thornveil Devlog #8: The Phone, Ads and the First Closed Test
The seventh post closed with the end of four chapters. In this post not a single map was built. Instead the game was installed on a…
Games
In development
A story-driven action platformer set in Aldmere, under the Thornveil.
A side-view, story-driven action platformer with light RPG-style gear progression. It is being developed in Godot 4.7 for landscape mobile, and the first target platform is Android.
Games
The Kingdom of Aldmere is covered by a purple mist that fell when the court mage Morvena's ritual went wrong: the Thornveil. Arin, a young knight and the only survivor of the Royal Guard, sets out with wooden gear.
The game will have six chapters: Thorn Forest, Poison Jungle, Scorching Desert, Frozen Pass, Silent Graveyard and Masmorra Dungeon. Each chapter has eight maps, each map is designed to take about 8–10 minutes, and the chapter's boss appears only at the end of the eighth map.
The hero is a modular character dressed in layers: helmet, chest armor, pants, gloves, shield and sword are each drawn separately, so every piece of gear you find also shows up on the character.
Devlog
The seventh post closed with the end of four chapters. In this post not a single map was built. Instead the game was installed on a…
The sixth post closed with the desert finished. With this post the fourth chapter is playable too: eight maps, a mini-boss, a chapter…
The fifth post closed with the Poison Jungle finished, and the desert's plan was waiting on the owner's decisions. The decision was…
The fourth devlog closed with the Thorn Forest finished. Three jobs were next in line: the second chapter, the Poison Jungle, the…